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	<title>Engamer &#187; Nintendo</title>
	<atom:link href="http://www.engamer.com/tag/nintendo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.engamer.com</link>
	<description>Gaming news that refuses to save and quit</description>
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		<title>Getting Smarter: Nintendo Brain Age creator turns down $11 million</title>
		<link>http://www.engamer.com/news/getting-smarter-nintendo-brain-age-creator-turns-down-11-million/</link>
		<comments>http://www.engamer.com/news/getting-smarter-nintendo-brain-age-creator-turns-down-11-million/#comments</comments>
		<pubDate>Fri, 08 Feb 2008 02:38:22 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Brain Age]]></category>
		<category><![CDATA[Brain Training]]></category>
		<category><![CDATA[Gears Of War]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[sales]]></category>

		<guid isPermaLink="false">http://www.engamer.com/news/getting-smarter-nintendo-brain-age-creator-turns-down-11-million/</guid>
		<description><![CDATA[The brains behind Brain Age, Dr. Ryuta Kawashima, may be smart but he&#8217;s turned down about $11 million in royalties form Nintendo. The money is his share of the $22 million in royalties Nintendo owes Tohoku University for the technology in the 17 million copies of Brain Age (Brain Training outside of North America). After [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.engamer.com/news/getting-smarter-nintendo-brain-age-creator-turns-down-11-million/kawashima-brain-training-mii/" rel="attachment wp-att-176" title="kawashima - Brain Age Mii"><img src="http://www.engamer.com/wp-content/upload/2008/02/kawashima-brain-training-head.jpg" alt="kawashima - Brain Age Mii" /></a>The brains behind <em>Brain Age</em>, Dr. Ryuta Kawashima, may be smart but he&#8217;s turned down about $11 million in royalties form Nintendo. The money is his share of the $22 million in royalties Nintendo owes Tohoku University for the technology in the 17 million copies of <em>Brain Age</em> (<em>Brain Training</em> outside of North America).</p>
<p>After years of gaming, but not ever having picked up <em>Brain Age</em>, I&#8217;m convinced that it&#8217;s just a game. Basically, no matter what&#8217;s happening on-screen you get better with practice. Maybe the activities in this game apply to real life better, maybe not, but playing any game is going to do your brain more good than scrolling through the TiVo. No amount of support from Nicole Kidman, Patrick Stewart, or any other celebrity is going to convince me that <em>Brain Age</em> is any better for me than a steady diet of <em>Gears of War</em> and <em>Guitar Hero</em>.</p>
<p>Extra credit or something to Dr. Kawashima for not taking the money, but he sounds like a fossil. Despite his success developing games for Nintendo he only allows his sons to play video games for an hour a day on weekends and not at all during the week and he&#8217;s completely stopped playing video games too. Apparently his &#8220;hobby&#8221; is research. Do you really want to spend an hour having that kind of fun?</p>
<p>[via <a href="http://www.physorg.com/news120988499.html">PhysOrg</a>]</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Gameplay Trailer: Why it&#8217;s Good to be a Super Smash Bros. Brawl Developer</title>
		<link>http://www.engamer.com/upcoming/gameplay-trailer-why-its-good-to-be-a-super-smash-bros-brawl-developer/</link>
		<comments>http://www.engamer.com/upcoming/gameplay-trailer-why-its-good-to-be-a-super-smash-bros-brawl-developer/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 18:16:52 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Upcoming]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[Super Smash Bros Brawl]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.engamer.com/upcoming/gameplay-trailer-why-its-good-to-be-a-super-smash-bros-brawl-developer/</guid>
		<description><![CDATA[Developers at Nintendo and Sora get busy beating the pixels out of each other in the bestest, most unreleased game ever &#8211; Super Smash Bros. Brawl: Looks ready for release to me. If it&#8217;s really not ready then maybe those developers could be nice to all of us and get back to fixing the problems [...]]]></description>
			<content:encoded><![CDATA[<p>Developers at Nintendo and Sora get busy beating the pixels out of each other in the bestest, most unreleased game ever &#8211; Super Smash Bros. Brawl:</p>
<p style="padding: 0 0 10px 20px;">
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<p>Looks ready for release to me. If it&#8217;s really not ready then maybe those developers could be nice to all of us and get back to fixing the problems instead of making preview videos.</p>
<p><span id="more-137"></span></p>
<p style="padding: 0 0 10px 20px;">
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]]></content:encoded>
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		</item>
		<item>
		<title>SNES Emulator for the iPhone and iPod Touch!</title>
		<link>http://www.engamer.com/upcoming/snes-emulator-for-the-iphone-and-ipod-touch/</link>
		<comments>http://www.engamer.com/upcoming/snes-emulator-for-the-iphone-and-ipod-touch/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 03:43:59 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Upcoming]]></category>
		<category><![CDATA[Wireless]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.engamer.com/upcoming/snes-emulator-for-the-iphone-and-ipod-touch/</guid>
		<description><![CDATA[&#8230; soon. Sorry to spoil the party. It&#8217;s still in beta-testing but we&#8217;re so happy to see it that we want an iPhone in our pockets right now. For a small &#8220;donation&#8221; the developers will cut you into the beta testing. Maybe enough cash will motivate them to quit their day jobs and work faster [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230; soon. Sorry to spoil the party. It&#8217;s still in beta-testing but we&#8217;re so happy to see it that we want an iPhone in our pockets right now.</p>
<div style="padding: 0 0 10px 20px;">
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<p>For a small &#8220;donation&#8221; the developers will cut you into the beta testing. Maybe enough cash will motivate them to quit their day jobs and work faster than their planned &#8220;week or less&#8221; until release. In the meantime check the <a href="http://zodttd.com/wp/">developers&#8217; site</a> for updates and other releases.</p>
<p>[via <a href="http://www.engadget.com/2008/01/22/iphone-and-ipod-touch-nab-snes-emulation/">Engadget</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bionic Commando Rearmed Brings the Gameplay, some 3D, more Gameplay Sweetness</title>
		<link>http://www.engamer.com/upcoming/bionic-commando-rearmed-brings-the-gameplay-some-3d-more-gameplay/</link>
		<comments>http://www.engamer.com/upcoming/bionic-commando-rearmed-brings-the-gameplay-some-3d-more-gameplay/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 03:37:02 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Retro]]></category>
		<category><![CDATA[Upcoming]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Bionic Commando]]></category>
		<category><![CDATA[Bionic Commando Reloaded]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[Xbox LIVE]]></category>

		<guid isPermaLink="false">http://www.engamer.com/upcoming/bionic-commando-rearmed-brings-the-gameplay-some-3d-more-gameplay/</guid>
		<description><![CDATA[Bionic Commando is a classic 2D-scrolling shooter (and puncher, thrower, bionic armer&#8230;) from the 8-bit arcade and Nintendo consoles. Just announced by Capcom is the 3D Bionic Commando Reloaded on Xbox Live Arcade and the Playstation Network. Still a side-scroller, the gameplay looks sweet and the 3D maps and characters are killer. Check the video [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.engamer.com/upcoming/bionic-commando-rearmed-brings-the-gameplay-some-3d-more-gameplay/bionic-commando-reloaded-on-xbox-live-arcade/" rel="attachment wp-att-112" title="Bionic Commando Reloaded on Xbox Live Arcade"><img src="http://www.engamer.com/wp-content/upload/2008/01/bionic-commando-reloaded-screenshot.jpg" alt="Bionic Commando Reloaded on Xbox Live Arcade" /></a><em>Bionic Commando</em> is a classic 2D-scrolling shooter (and puncher, thrower, bionic armer&#8230;) from the 8-bit arcade and Nintendo consoles. Just announced by Capcom is the 3D <em>Bionic Commando Reloaded</em> on Xbox Live Arcade and the Playstation Network. Still a side-scroller, the gameplay looks sweet and the 3D maps and characters are killer.</p>
<p>Check the video preview after the jump:<br />
<span id="more-111"></span><br />
(If video is broken, sorry. It&#8217;s IGN&#8217;s video code &#8211; see it on their <a href="http://xbox360.ign.com/articles/846/846125p1.html">site</a>)</p>
<div style="padding: 0pt 0pt 10px 20px; height: 370px; width: 453px"><script language="JavaScript">document.write("<embed src=\'http://videomedia.ign.com/ev/ev.swf\' flashvars=\'object_ID=14228706&#038;downloadURL=http://xbox360movies.ign.com/xbox360/video/article/845/845887/BCR_ENG_ONLINE_720p_flvlowwide.flv&#038;pmode=1&#038;allownetworking=%22all%22&#038;ckFreg=" + getIgnlogin() + "&#038;ckAta=" + getAta() + "\' type=\'application/x-shockwave-flash\' width=\'433\' height=\'360\'></embed>");</script></div>
<p>[via <a href="http://xbox360.ign.com/articles/846/846125p1.html">IGN</a>]</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Retro Console Hack: Mario &amp; Halo Crossover</title>
		<link>http://www.engamer.com/retro/retro-console-hack-mario-halo-crossover/</link>
		<comments>http://www.engamer.com/retro/retro-console-hack-mario-halo-crossover/#comments</comments>
		<pubDate>Sat, 19 Jan 2008 05:35:07 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Retro]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Super Mario Bros]]></category>
		<category><![CDATA[Super Mario Bros 2]]></category>

		<guid isPermaLink="false">http://www.engamer.com/retro/retro-console-hack-mario-halo-crossover/</guid>
		<description><![CDATA[It&#8217;s always a good day to see a playable Super Mario Bros. hack, but not many days are as good as this one. James may think Halo 3 overrated but putting Halo characters in Super Mario Bros. 2/3 is ingenious. Gameplay looks smooth and the level isn&#8217;t too easy, like most hacks are. The hack [...]]]></description>
			<content:encoded><![CDATA[<p style="padding: 0pt 0pt 10px 20px">
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</p>
<p>It&#8217;s always a good day to see a playable Super Mario Bros. hack, but not many days are as good as this one. <a href="http://www.engamer.com/author/james/">James</a> may think Halo 3 <a href="http://www.engamer.com/shooters/the-halo-effect-the-xbox-hit-is-overrated/trackback/">overrated</a> but putting Halo characters in Super Mario Bros. <del>2</del>/3 is ingenious. Gameplay looks smooth and the level isn&#8217;t too easy, like most hacks are. The hack in the video adds a Halo edge with three energy weapons and un-stompable Covanent.</p>
<p>After you finish the 12-minute trailer grab the nearly complete demo from <a href="http://www.megaupload.com/?d=DEKIX31N">one</a> of <a href="http://www.sendspace.com/file/ayr481">two</a> sites. There&#8217;s also a joystick <a href="http://www.freewareweb.com/cgi-bin/archive.cgi?download=1&amp;ID=1625">emulator</a> for keyboards and a whole lot more info on the Youtube <a href="http://www.youtube.com/watch?v=Xh8HrQu3HgY">page</a> and, remember that turnips are almost as powerful as grenades.</p>
<p>[via <a href="http://kotaku.com/346207/super-mario-fusion-a-happy-marriage-of-halo-and-mario">Kotaku</a>]</p>
]]></content:encoded>
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